![]() ![]() Using the default settings, the angle of light on the left isometric plane falls very close to the second stop, which is set to the original color. ![]() The first gradient stop represents the lightest highlight color where the light hits it at a 90° angle. The gradient represents the range of possible tints and shades available based on the angle of the lighting. AxoTools generates a shaded gradient ramp for each fill color you start with when you extrude with the shading option enabled. The gradient itself represents the range of all possible colors to apply to your fills. Most of you will probably want to stop reading here and just go download the update! More for “explorers”įor those other few people in the room who want to take things a notch or two higher, the new panel works in three areas:Īt the top of the panel is a series of five color well widgets that represent the five stops on the shading gradient ramp for your current document color. There is also a new panel where you can make adjustments to your light and shading, but it’s important to stress that you don’t ever have to fuss with those controls in order to use the new lighting and shading features. To use your own gradient for shade values, just fill your starting object with the gradient and extrude it. For each base color AxoTools uses, it creates a gradient that’s stored in the document’s Swatches panel. When you extrude a path, its fill color is used as the base color for shading values. Third, the light source is user-definable. Second, the lighting is based on the location of a theoretical light source, so surfaces are shaded based on their actual orientation relative to the light, and no longer assigned a simple “top,” “left,” or “right” tint or shade. First, curved paths now have a gradient fill to more accurately show the curvature of the surface. The latest update to AxoTools includes three improvements to shaded fills on extruded art. ![]()
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